![]() There’s even a nice throwaway line from weapons vendor Mrs. The pair both have a melee attack - Ratchet with his OmniWrench and Rivet with her hammer - and both have access to the same pool of weapons, upgrades, armour and other cosmetic items with progression shared between the pair. Especially when you consider that switching between the two Lombaxes happens fairly often, increasingly so towards the end of the game. Whilst a touch disappointing, it arguably makes for a more cohesive game overall. Like Ratchet, Rivet is a Lombax (quite the rarity) and she’s also a bit of a hero. This is especially important early on as we're quickly introduced to Rivet - a new playable character. Plus, a few missteps aside, I found it to be really well paced. It’s simple, for sure, and handled with the good humour and style the series is known for but there’s still room for some surprising depth and genuine character moments here too. What ensues is a very typical alternative dimension story with many of the ‘same-but-different’ mirrored universe tropes you might expect. Nefarious is all too happy to take off your hands. It’s also something that perennial villain Dr. ![]() Said “MacGuffin” is The Dimensionator - a device with the power to open up rifts to other dimensions that has featured in previous Ratchet & Clank games. ![]() This bit is technically on-rails, but it's FAST
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